SES Development Team Blog

Where we post little snippets and updates of stuff we're working on.


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Mindcrime b100:

  • Added (but not yet implemented) new “modern” EDF ship skins.

Ship skins will be alternate, higher end versions of ships that will be more difficult to acquire but have better stats. The new “modern” skins come from rendering my higher-poly versions of the EDF frigate and gunship. I will be doing the same for other ships as well.

Posted Sat, 01 Sep 2012 02:28:34 -0500 by Troy Martin

I don’t even know what milliBlog version we’re using here… it could be anything.

Posted Sat, 01 Sep 2012 02:25:44 -0500 by Troy Martin

Mindcrime b99:

Posted Sat, 01 Sep 2012 02:23:21 -0500 by Troy Martin

Hmm. For some reason there’s a crash if you try to swap between fullscreen and windowed mode (and vice versa) in-game.

Posted Wed, 01 Feb 2012 00:18:23 -0600 by Troy Martin

Mindcrime b98:

  • Added a couple planets.
  • Added the G2V sun.
  • Started work on the Agrycion system.

Posted Wed, 01 Feb 2012 00:17:43 -0600 by Troy Martin

Mindcrime b97:

  • Explosions given a “nuclear flashbang” effect.

Posted Wed, 01 Feb 2012 00:16:58 -0600 by Troy Martin

Mindcrime b96:

  • Explosion effects fully implemented for NPCs.

Posted Tue, 31 Jan 2012 13:33:29 -0600 by Troy Martin

Mindcrime b94:

  • Explosion effects started.

Posted Mon, 30 Jan 2012 20:13:57 -0600 by Troy Martin

Mindcrime b92:

  • Added the ability to erase your save from the options menu.

Posted Mon, 30 Jan 2012 19:50:01 -0600 by Troy Martin

Mindcrime b91:

  • Options menu!

Posted Mon, 30 Jan 2012 19:42:57 -0600 by Troy Martin

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